I’m midway through Chapter 3, here’s the impressions so far:
- It’s almost like being in Westworld, but instead of $40k/day I bought it on sale for $30.
- Customizable Arthur is tons of fun.
- Although set 12 years earlier, it captures the “end of the frontier” feeling better than the original.
- A lot of it plays like a frontier simulator rather than a strict RPG or action game, which I’ve really enjoyed.
- I haven’t been this attached to characters since the Mass Effect series.
- Constantly torn between growing a massive mountain-man beard and shaving it down to a cool yet massive mustache. In the mean time most of my money has gone to hair tonics.
- This is probably the best written game I’ve ever played.
- One weak point in the writing so far is Dutch; he’s a little less fleshed out than in the original, but then again he was the most engaging character in the original and that’s a hard bar to hit.
- I still like the early game style of redeye better than the later versions that you learn.
- Looks
like it’s possible to have an animal hat, buckskin clothes, a
mysterious medicine bag, a giant beard,
a LeMat and a rolling block Sharpes, and a bandolier of massive
bullets, all while riding a giant horse, which means I’ll eventually
make Arthur Morgan a twin of Mad Amos Malone.
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