A clever artist named Timothy Anders
has recreated posters for the original Star Wars trilogy as spaghetti
westerns. You can purchase them here.
Monday, August 20, 2012
Star Wars as Spaghetti Western
Friday, August 17, 2012
Sunday, July 15, 2012
Slap Gone Missing and the Best of Crazy A. Crocket
Good old Slap Bookleather seems to be taking a break from blogging for a while, the reason which will become evident when I eventually get around to writing Part 5 of Who Put a Cowboy in My Dungeons and Dragons Game? In the mean time, let me leave you with a couple of quotes from my favorite character in Boomtown, the Facebook western game. Crazy A. Crockett is one of the villains, with the look of Davy Crockett mixed with the attitude of Mike Fink. He says the craziest shit when you fight, for example:
Yer face or yer ass, what’s the
difference?
How’s that whoopass tasting?
I’m about to open up a can of
whoopass!
Happy trails to me!
Here I go, laughing and
scratching! Say Goodnight!
That first line gives me the willies. He may be talking about where he's going to open up the can of whoopass. He may be talking romance. Maybe "Whoopass" is his name for his long gun?
Some of the lines are in the very fun promotional video below, although weirdly Mr. Crockett himself doesn't make an appearance.
Hmm... maybe Crazy A Crockett would make a good druid in my next D&D game? Via con Dios!
Wednesday, July 4, 2012
Sunday, July 1, 2012
Colt's Revolving Rifle; or, the Viagra of Longarms
I’ve been surprised recently at how
often the Colt Revolving Rifle pops up in fiction. One appears in the hands of former mountain
man Jim Beckwourth in Robert F. Jones’ Deadville, another in Mike Long’s
No Good Like It Is, and in the movie Barquero, and finally as one
of the better guns in the Facebook game Boomtown. I’m surprised because it is one of the worst
guns ever invented.
Colt’s Revolving rifle worked like a
big revolver, but with a long barrel and a stock. It was made in the days before cartridges, so
each chamber was loaded with powder and shot, with a percussion cap nested on
the back of the chamber. Pull the
trigger, drop the hammer, and BANG!, your shot was away.
The problem was that sometimes your
shot would ignite stray powder, and all of the chambers would fire at
once. That is, down the front of the gun
and into the arm that you are using to hold up the barrel. This kind of misfire was so notorious that the
rifle went from being one of the most sought after longarms of the Civil War to
one of the most despised. Officers
eventually asked their soldiers to load only one chamber at a time, defeating
the purpose of the weapon entirely. One
regiment was completely outfitted in 1863 with Colt Revolving Rifles at the
cost of $42 per weapon; they sold them two years later for 44 cents each.
Why do these weapons keep popping up
in fiction? Because they look cool, and
whole notion of a rapid fire longarm in the 1850’s and in the Civil War gives
western writers substantial wood. Much
like a Viagra commercial, however, it is fake wood, and doesn’t last much past
a couple of bangs.
Labels:
Boomtown,
novels,
opening the west,
video games
Friday, June 22, 2012
Monday, June 18, 2012
Who Put a Cowboy in My Dungeons and Dragons Game? (Part 2, Zeke Rides In)
Our band of adventurers rolled into
the Stolen Lands, and in a few months were able to rid a goodly chunk of
territory of outlaws and monsters.
Settlers started rolling in, we made contact with all sorts of odd
critters, and set up a nice, peaceful society.
Sort of. There were kobold
(little nasty dragon creatures), intelligent wolves, lizard men, etc. I took the challenge as Zeke to redo the West
in my own image, making alliances where possible, bridging cultural barriers,
and forming a place of freedom where everyone can exist together.
Didn’t work out particularly well,
mind you. The little kobolds were big
into enslaving our settlers that strayed near their land, and we eventually
broke them of that. Peace overtures to
the lizard folk and the wolves turned to… well… I guess genocide is the right
term. The whole thing turned into one
big ass war where the monsters banded together and claimed the Stolen Lands as
their land, which they would defend to the end.
I admit I kind of agreed with
them. They were in the Stolen Lands a
lot longer than we were. We even had the
nerve to call it the Stolen Lands, when they had been there for centuries. Who were we to roll in and tell them what to
do? I felt like Gus lamenting his life’s
work towards the end of Lonesome Dove.
We’re the fucking cavalry, that’s who,
and despite being a game full of people from the mystical lands of Golarion,
all the players were Americans and we were by God and Country going to kick
some ass. Well, I know that one guy is
Polish, one is technically Cherokee, I think, and was that other dude born in
Russia? Fuck it, that’s close enough to
American here in New England. To war!
More to follow in Part 3.
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